[Home]Tahoe

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Tahoe

Description

My upcoming bot will feature a gun based on a variation of the k-NearestNeighbours? algorithm.

How does it move?

It doesn't.

How does it fire?

It searches for the k-closest scans and calculates the best firing angle with a kernel density function.

How does it dodge bullets?

It doesn't

How does the melee strategy differ from one-on-one strategy?

No melee ... yet...

What does it save between rounds and matches?

Between matches: Nothing.
Between rounds: Everything.

Where did you get the name?

It's named after the first TCP-Version with congestion avoidance.

Can I use your code?

Not yet.

What's next for your robot?

Makeing the gun work against WaveSurfing AND RandomMovement
Add some Movement

What other robot(s) is it based on?

BasicSurfer KernelDensity


Version History
Comments
SYSTEM: You have made 10000 calls to getXX methods without calling execute()
SYSTEM: Robot disabled: Too many calls to getXX methods
I guess, I'll have to rename all my methods :-(


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Edited December 10, 2007 19:34 EST by Ebo (diff)
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