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Revision 117 . . July 12, 2008 1:55 EST by Skilgannon [motion sickness]
Revision 116 . . July 11, 2008 12:36 EST by ABC [Mario Kart]
Revision 115 . . July 11, 2008 4:55 EST by Rednaxela [Mario Kart indeed...]
Revision 114 . . July 11, 2008 3:04 EST by Skilgannon [mario kart - ugh.....]
Revision 113 . . July 10, 2008 22:54 EST by ABC [not active till you'r spending more hours robocoding than sleeping :)]
Revision 112 . . July 10, 2008 21:43 EST by Voidious [comment]
Revision 111 . . December 11, 2006 17:26 EST by Martin Alan Pedersen [wiimotes]
  

Difference (from prior major revision) (no other diffs)

Changed: 222c222,224
Motion sickness from Mario Kart? What about first person games on a pc, can you even look at someone playing them? Anyway, you are missing a fun driving game. It's frustrating until you realise that the chaos is part of the fun, and at its core is still a precision arcade racer like the first one. -- ABC
Motion sickness from Mario Kart? What about first person games on a pc, can you even look at someone playing them? Anyway, you are missing a fun driving game. It's frustrating until you realise that the chaos is part of the fun, and at its core is still a precision arcade racer like the first one. -- ABC

No, its just some driving games that do it. I think it has something to do with the lack of inirtia of the 'camera' on these bumper-car style games. Funnily, a lot of the PS2/xBox racing games are fine (GT comes to mind). I don't get seasick at all, and I can handle FPS games just fine =) -- Skilgannon

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