[Home]History of Carruthers

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Revision 23 . . (edit) February 22, 2007 22:21 EST by 61.88.131.150
Revision 22 . . (edit) February 19, 2007 21:26 EST by Nfwu
Revision 20 . . (edit) January 15, 2007 2:48 EST by Nfwu
  

Difference (from prior major revision) (minor diff, author diff)

Added: 13a14
* /VersionHistory?

Changed: 15c16
** http://www.autoitscript.com/fileman/users/nfwu/techdude.Carruthers_1.2.5.2.jar (*)
** http://thekandieman.com/nfwu/index.php/Robocode/Carruthers?action=download&upname=techdude.Carruthers_1.2.6.jar (*)

Added: 16a18
** http://www.autoitscript.com/fileman/users/nfwu/techdude.Carruthers_1.2.5.2.jar (Failed Experiment)

Changed: 18,19c20,21
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.1.jar (Failed Experiement)
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.jar (Failed Experiement)
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.1.jar (Failed Experiment)
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.jar (Failed Experiment)

Changed: 80,125c82
*1.0:
** ~1750 Range
** First Release
** Did better than I expected. My first bot in the 1700s.
** Kinda proves that movement plays a part.
*1.1:
** 1732-ish
** (Seems to be a downgrade)
** This was a bug-fix release.
*1.2:
** Raiting: 1754
** Added basic data saving.
** Corrected bugs intoduced during previous bug fixes.
*1.2.1:
** Raiting: 1755
** Removed Head-Fake Guns.
** Added Random Targeting guns.
** Added a crude from of saving GF data.
** Happy New Year!
*1.2.2:
** Buggy - released before final testing.
*1.2.3:
** Raiting: 1697.44 (910 battles)
** Removed high-segmented GF gun.
** Removed one-d predictor.
** New idea for movement.
** Turned off debug output.
** Turned on debug paint.
** Efficency tweaks to core system.
** Movement tweaks to new blackboard.
** Gun tweaks for efficency.
** My first (non-buggy) 2K7 release!
*1.2.3.1:
** Raiting: 1688.33
** Futher movement tweaks (the old tweaks were a downgrade).
** These were a further downgrade.
*1.2.4:
** Raiting: 1756.26 (3139 battles)
** Reverted to 1.2.1
** Nope, adding Mirroring and Oscalation parameters are not an option I suppose...
*1.2.5.1:
** Raiting: Pulled
** Accuracity Tweaking
** Updates to Ocean Module
*1.2.5.2:
** Bug in abstraction mod that caused it to use enemy's stats for it's movement.
/VersionHistory?

Removed: 145,148d101

http://img129.imageshack.us/img129/9596/carruthers1994ie7.png

I wish..... =) --Nfwu

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