// $Id: MakoHT.java,v 1.2 2003/04/06 20:54:25 peter Exp $ |
// $Id: MakoHT.java,v 1.1 2003/04/15 05:16:45 peter Exp $ |
double futureX = currentDirection*Math.sin(getHeadingRadians())+getX(); double futureY = currentDirection*Math.cos(getHeadingRadians())+getY(); |
double futureX = currentDirection*currentVBound*5*Math.sin(getHeadingRadians())+getX(); double futureY = currentDirection*currentVBound*5*Math.cos(getHeadingRadians())+getY(); |
setTurnGunRightRadians?(normalize(e.getBearingRadians?()+getHeadingRadians()-getGunHeadingRadians?())); |
</pre> |
</pre> |