Ok, there. I added in avoidance for bots A, B & C. We'll see just what happens in the rumble! I actually am somewhat optimistic. It's a little buggy I think, and the wave surfing lacks one feature from WeeksOnEnd, but I think the anti-pattern matching is actually going to help. Specializing against head-on-targeting should help, though I haven't yet taken into account HOT bots that don't use setAdjustGunForRobotTurn. Same goes for specializing against linear & circular. There are a couple flavors of linear & circular, too: ones that take into account walls and ones that don't. However, the wave surfing should pick up the linear ones that don't, and I bet most circular targetters do take walls into account (anyone care to correct me?). So let's see what happens! Now HERE is a test of whether coding for the movement challenge will help your rumble scores :). -- Simonton |
Ok, there. I added in avoidance for bots A, B & C. We'll see just what happens in the rumble! I actually am somewhat optimistic. It's a little buggy I think, and the wave surfing lacks one feature from WeeksOnEnd, but I think the anti-pattern matching is actually going to help. Specializing against head-on-targeting should help, though I haven't yet taken into account HOT bots that don't use setAdjustGunForRobotTurn. Same goes for specializing against linear & circular. There are a couple flavors of linear & circular, too: ones that take into account walls and ones that don't. However, the wave surfing should pick up the linear ones that don't, and I bet most circular targetters do take walls into account (anyone care to correct me?). So let's see what happens! Now HERE is a test of whether coding for the movement challenge will help your rumble scores :). -- Simonton Wow! WeeklongObsession's new RandomMovement beat WeeksOnEnd's WaveSurfing in /ResultsFastLearning?! (Which is the only one that counts in the mini or micro rumbles.) I wish I could put it in the rumble. -- Simonton |