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Revision 78 . . August 3, 2008 15:46 EST by wblv-ip-pcache-4-vif1.telkom-ipnet.co.za [forgot accel attribute]
Revision 77 . . August 2, 2008 21:49 EST by Darkcanuck [firing vs. all waves, distance-since segments]
Revision 76 . . August 2, 2008 11:12 EST by Skilgannon [not just firing waves]
Revision 75 . . August 1, 2008 21:46 EST by Darkcanuck [firing wave only?]
Revision 74 . . August 1, 2008 21:31 EST by Skilgannon [current GF]
Revision 73 . . (edit) August 1, 2008 21:16 EST by Darkcanuck [fixing table]
Revision 72 . . August 1, 2008 21:15 EST by Darkcanuck [NN inputs revealed]
Revision 71 . . August 1, 2008 20:26 EST by Voidious [attributes used in Dookious' gun]
Revision 70 . . August 1, 2008 19:57 EST by Skilgannon [attribute ideas]
Revision 69 . . August 1, 2008 18:22 EST by Darkcanuck [no hidden layer = faster learning]
Revision 68 . . August 1, 2008 7:30 EST by Rednaxela [not alone about hitting rm, and various other thoughts]
Revision 67 . . August 1, 2008 0:19 EST by Darkcanuck [thanks! hitting rm still a challenge]
Revision 66 . . July 31, 2008 23:21 EST by Voidious [nice job with Gaff!]
Revision 65 . . March 4, 2008 10:12 EST by Chase-san [first round preformance]
  

Difference (from prior major revision) (no other diffs)

Added: 120a121
| Lateral Acceleration | 10 | if(abs(accel) > 0.4), signum(accel)/2 + 0.5, else 0.5 |

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