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Revision 14 . . March 15, 2006 18:17 EST by Voidious [virtual surfing]
Revision 13 . . March 5, 2004 13:04 EST by PEZ
  

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Changed: 26c26,30
Yeah, that's what I mean. -- PEZ
Yeah, that's what I mean. -- PEZ




I'm not sure how far I'll pursue this idea, so I'll just share it here. It's far from a complete "virtual movement" system, but it's along those lines... What I'm thinking is that you could keep several sets of stat arrays up to date with your WaveSurfing data, and whenever you are hit, check how that spot would have ranked in each set. The one that gives the best success rate would be the one you actually surf on. I suspect the one you are actually surfing would get bad ratings, because you are likely to be in a spot that it says is "safe" when you get hit. (Early tests confirm this.) But, since they're all using the same base data, the idea might have merit. -- Voidious

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