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Revision 30 . . August 23, 2007 4:38 EST by Voidious [response]
Revision 29 . . August 23, 2007 4:31 EST by Chase-san [comment]
  

Difference (from prior major revision) (no other diffs)

Changed: 93c93,95
Actually I have been giving the save problem some thought for such things, and if you make an thread to do the work (like pear I think does), you could save it in something like a peak (save the peaks in the data) file. Then rebuild that data into the buffers as a type of lossy saving, but also ahve a degradation clause, giving the average amount of drop between peeks. Otherwise just save the peeks and valleys and just do a straight degredation between them. I know Dookious saves the most visited bins, but i'm not sure how. --Chase-san
Actually I have been giving the save problem some thought for such things, and if you make an thread to do the work (like pear I think does), you could save it in something like a peak (save the peaks in the data) file. Then rebuild that data into the buffers as a type of lossy saving, but also ahve a degradation clause, giving the average amount of drop between peeks. Otherwise just save the peeks and valleys and just do a straight degredation between them. I know Dookious saves the most visited bins, but i'm not sure how. --Chase-san

* Dooki just saves which GF bin was the most visited for each SuperNode. This means (I just checked) I can save a segment in 3 bytes for very small data files. When it restores, it uses a BinSmoothing across the other bins and gives all this data a weight of 5 (as if it saw this GF for 5 firing waves). I like your idea, but I think just saving most visited is the best use of your space. In movement, saving multiple peaks seems much more worth it, though. Just my opinion, of course - I think David Alves is also more keen on saving all the segment's data instead of just the top visited GF. -- Voidious

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