CoolMovement is about doing something interesting with this.
This is pure speculation, but I think DT (specifically 1.91) uses this tactic to balance the positive/negative parts of it's movement profile. By inverting the movement direction just before the enemy fires and then again after it has fired, you force the enemy to register a negative GuessFactor. -- ABC
Ah, so this is what makes HT so hard to hit? :-) I fooled around with this before, but was never able to integrate it into a decent movement. Impressive that Kawigi was able to get it to work properly. - Jamougha
DT does not do the zig zag thing deliberatly - but some versions of DT were more likly to move just after it detects an opponent fire to give the option of reaching the maximum negative GuessFactor. However thinking about the time delay in recognising an enemy fire in recent discussions (2 ticks to detect, 1 tick to start doing anything about it) it may be better to predict and get a 3 tick jump - a distance of 24 - extending the maximum negative guess factor by half a bot. -- Paul
Very cool indeed. For the first time i've got significant negative spikes using it. Perhaps i can work on this to get a real flat movement. I have foud easy to flat my moving in positive GFs, but never could had a good response in the neg. parts. I even thoght it was impossible a good negative response. Now again there is a hope that i might get it perfectly flat. Cool. -- Axe
Changing direction on fire brilliant? Nah! Plenty of bots do that. Of course Paul is brilliant and has found good mixes for it. Marshmallow is pretty good at it too =). But it is risky business. -- PEZ