How does it move?
Using a highly tweaked version of AntiGravityMovement.
How does it fire?
It uses a lot of lead vs. targets that are nearby and none vs. targets that are far away. There is no pattern matcher or virtual bullet system or any of that. :-P
It doesn't. None of my bots do. They use the same movement vs. SittingDuck as they do vs SandboxDT.
How does the melee strategy differ from one-on-one strategy?
In 1-v-1 it doesn't try and stay away from the other bot, it just tries to stay perpendicular to it.
How does it select a target to attack/avoid in melee ?
It attacks the closest bot.
What does it save between rounds and matches?
Where did you get the name?
Duelist (My first good bot) + Mini (Because it's a MiniBot) + Melee (Because it's intended for melee)
Aren't I creative? :-)
Can I use your code?
Sorry, It's not open-source. Feel free to look at DuelistMicroMelee and use whatever you like. Please give me credit if you use any of my code.
What's next for your robot?
Currently it's #1 in melee. All I have to do now is stay there. :-)
Seriously, it is about 150 bytes below the size limit on minibots and I'd like to see if I can fit in some better aim to improve 1-v-1 a bit.
What other robot(s) is it based on?
's record was #1 on the Eternal Rumble in the overall melee rankings, #1 among minibots. It held the eternal rumble record for highest melee rating achieved by a minibot, 1650.84. It won the Minibot challenge 4 times in the mini melee category, and was "best all-round minibot" 4 times. It is no longer being actively maintained, although I may come back to it in the future. DuelistMiniMelee
1.0 was my first melee bot.