- Targeting: LastAverageVelocityUsingWaveTargeting?
- Movement: perceptual bullet-dodger
- Targeting: LastSuccessfulGuessAngleTargeting?
Nitpick - if it stores the previous energy of the enemy to determine when it fires, it's bullet-dodging isn't perceptual
. -- Kawigi
Anti-nitpick - I don't store the previous energy of the enemy -- it is commented out in the code for possible future use. The code has a lot of commented codes, bad for your eye in uncolored form. -- Stelokim
Ah, ok, now that I look again I see the old FunkyChicken 1.0 movement hiding in there :-) -- Kawigi