How competetive is it?
Not much yet, but I still work on it. It is RoboRumble@Home
[Current rating at RoboRumble]
Where can I get it?
Jester 0.1.1 - http://www.robocoderepository.com/BotDetail.jsp?id=2327
How does it move?
It tries to copy its enemy's movement.
How does it select a target to attack in melee?
It is 1v1 bot only.
How does it fire?
It uses pattern matching
and guess factor gun
That depends on its enemy's movement
How does the melee strategy differ from one-on-one strategy?
It doesn't know about melee
What does it save between rounds and matches?
- Between rounds - GF stuff.
- Between matches - nothing.
Can I use your code?
If it's useful for you - sure! I would be glad if you gived me your feedback!
What's next for your robot?
comments, questions, feedback, etc.
Ummmmmm. Can't say for sure but judging by the details sheet for this bot, i think your gun might be broken. You have big negative PBI's against everything with the musashi trick, which suggests to me that you're probably firing head-on most, if not all of the time. Just to let you know.... --Brainfade
It uses Musketeer's gun, with GF part taken from Archer. My GF gun is highly segmented, so if there isn't enough data in a segment, it fires head-on. This explains why it fires head-on. But with higher segmentation it performs better that with lower... I don't know why. But you are right - my GF gun, after adding more segments is more vulnerable to musashi trick. Thanks for your observation, I hope I will be able to fix this issue while not degrading performance against non-musashi-trick bots. -- Ph