What it is
The idea here is to try figure what kind of movement, and with what settings for a particular movement, the enemy is using. For instance you could try to see when the enemy is using CircularMovement?
and use this analysis as a base for choosing best Targeting
I have no clue actually
- I suspect that PrairieWolf is using it since it is very quick on exploiting when an enemy bot (possibly by mistake) is moving too circular or too linearly.