[Home]History of David Alves/PhoenixVersionHistory

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Revision 6 . . November 22, 2006 2:09 EST by David Alves [updated]
Revision 5 . . September 19, 2006 8:37 EST by David Alves [updated]
  

Difference (from prior major revision) (no other diffs)

Added: 2a3,29
* 0.81 20061101 - 2094
** Fixed a bug where waves from my gun were processed after the enemy died.
** Changes to antisurfer gun
* 0.8081 20061031 - 2084
** Simplfied gun constructor
* 0.80x
** Failed experiments with WallSmoothing/FancyStick
* 0.794 20061001 - 2082
** Removed "close in for kill" and "stay close to simple targeters" from distancing behaviors.
* 0.793h 20061001 - 2087
** Identical with higher bullet power.
* 0.793 20061001 - 2087
** Changed segmentation of surfing: fewer distance segments
* 0.792 20061002 - 2082
** Even more changes to approach / retreat angles.
* 0.790 20061002 - 2076
** More changes to approach / retreat angles.
* 0.790 20061001 - 2079
** Less aggressive approach / retreat angles.
* 0.790 20061001 - 2077
** More aggressive approach / retreat angles.
* 0.789 20060930 - 2083
** New segmentation in gun (a segmentation that greatly helped against PM guns when I added it to my surfing in 0.784)
* 0.788 20060929 - 2088
** Clone of 784 with some new framework code for adding PM guns in future versions.
* 0.784 20060919 - 2088
** New segmentation in movement, set MovementChallenge2K6 record.

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