[Home]History of MaxEscapeAngle

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Revision 37 . . February 6, 2008 21:34 EST by Martin Alan Pedersen [guess factors, testing, and bots]
Revision 36 . . February 6, 2008 21:22 EST by Rednaxela [silly trig functions]
Revision 35 . . February 6, 2008 19:42 EST by Skilgannon [yeah...]
Revision 34 . . February 6, 2008 18:25 EST by Martin Alan Pedersen [don't use the wrong trig function]
Revision 33 . . October 27, 2007 20:27 EST by Voidious [one more comment]
  

Difference (from prior major revision) (no other diffs)

Added: 135a136
*Well, I still allow a 10% overrun and noticed that CassiusClay was often peaking on the extreme ends of my range, even though it was supposed to be out of range. I've been testing each feature and tweak against the TC2K6 bots of Butterfly (because it sucks), CC (because it rocks), and GrubbmGrb (because everything I do that improves performance against CC degrades performance against GrubmGrb?). As far as a new version of Ugluk .. I doubt it will be soon. My work-in-progress is dubbed Hubris, and I wrote about it on the new wiki when I moved my bot pages there. I am doing lots and lots of testing and graphics. I keep stalling on coding the new movement engine, though I've got the geometry and logic worked out. -- Martin

Changed: 137c138
Heh... interesting. I was using Math.atan too for some reason. Math.asin but somewhere I referenced used atan...... Maybe this will help alot... I wonder where I saw atan before -- Rednaxela
Heh... interesting. I was using Math.atan too for some reason. Math.asin but somewhere I referenced used atan...... Maybe this will help alot... I wonder where I saw atan before -- Rednaxela

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