[Home]History of Segmentation/Smoothing

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Revision 7 . . August 4, 2005 9:38 EST by PEZ
Revision 6 . . August 1, 2005 16:11 EST by Kawigi
  

Difference (from prior major revision) (no other diffs)

Changed: 70c70,72
The disadvantage to just randomly picking a past angle is, of course, that your expected hit rate isn't the highest chance of hitting in any GF, but instead it's sum(p^2) for all probabilities at all angles. -- Kawigi
The disadvantage to just randomly picking a past angle is, of course, that your expected hit rate isn't the highest chance of hitting in any GF, but instead it's sum(p^2) for all probabilities at all angles. -- Kawigi

Any kind of smoothing, windowed or not, only makes sense if it improves your bots performance I think. I say experiment with it and see if it is any better with or without it. If it doesn't improve your bot or if it doesn't seem to matter, remove or redo it. By the way, smoothing is not only for Targeting as you seem to assume here. It's also applicable to WaveSurfing. Actually, there it is very important to do it. I find non-windowed to work best. -- PEZ

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