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What's special about it?

Features a very fast melee patternmatcher. (shouldn't slow down your battles like other patternmatcher do) It's very inaccurate, though, which makes this gun rather crappy.

Great, I want to try it. Where can I download it?


How competitive is it?

Not as good as the top melee MiniBots, but it's not bad either (I think).

How does it move?

I stole the movement idea from Zeb's MajorMarauder.
There are a bunch of 'sensors' around Scimitar that checks for 'heat' from enemy bots and walls. Every time Scimitar has finished moving, it checks all 'sensors' and moves to the spot with lowest 'heat'.

How does it fire?

It keeps track of the lateral displacement of all bots within scan range and fills a lookup-table with these displacements. Using the history of displacements of the target bot as indices, finding the target's next move takes very little time. This patternmatcher is extremely inaccurate, though, and needs quite some rounds to fill the lookup-table. Actually, the samplebots are just about the only bots Scimitar gets a decent hit-rate against. I'll try to shrink Parakeet's gun and fit it into Scimitar sometime in the future... this gun is just not worth the amount of bytes spent.

How does it dodge bullets?


How does the melee strategy differ from one-on-one strategy?

It has no one-on-one strategy.

How does it select a target to attack/avoid in melee?

Shoots at the closest target.

What does it save between rounds and matches?

It saves movement-patterns between rounds.

Where did you get the name?

I dunno... I just thought 'Scimitar' sounded cool.

Can I use your code?


What's next for your robot?

Replace it's current patternmatcher with Parakeet's

Does it have any WhiteWhales?

Every bot that beats Scimitar in melee is Scimitar's WhiteWhale...Too many to list here ;-p

What other robot(s) is it based on?


Comments, questions, feedback:

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Last edited September 13, 2004 14:16 EST by PEZ (diff)