public void loadStatBuffers(){ float[] empty = {}; float[] velSlicesRough = {2f ,4f ,6f}; float[] velSlices = {1f ,3f ,5f ,7f}; float[] velSlicesFine = {1f ,2f ,3f ,4f ,5f ,6f ,7f ,8f}; float[] bftSlicesRough = {20f ,40f ,60f}; float[] bftSlices = {15f , 30f , 45f , 65f}; float[] bftSlicesFine = {6f , 10f , 25f , 34f , 42f , 50f , 58f , 66f}; float[] tsdcSlicesRough = {0.25f ,0.5f ,0.75f}; float[] tsdcSlices = {0.2f ,0.4f ,0.6f ,0.8f}; float[] tsdcSlicesFine = {0.1f ,0.2f ,0.3f ,0.4f ,0.5f ,0.6f ,0.8f}; float[] accelSlices = {-0.4f ,0.4f}; float[] tsvcSlicesRough = {0.15f ,0.357f ,0.75f}; float[] tsvcSlices = {0.1f ,0.2f ,0.4f ,0.8f}; float[] tsvcSlicesFine = {0.05f ,0.1f ,0.16f ,0.2f ,0.4f ,0.6f ,0.85f}; float[] dl10SlicesRough = {7.5f ,20f ,50f}; float[] dl10Slices = {5f ,10f ,20f ,35f ,50f ,57.5f}; float[] dl10SlicesFine = {4f ,7.5f ,12.5f ,22.5f ,30f ,37.5f ,52.5f ,60f}; float[] wallSlicesRough = {0.33f , 0.66f}; float[] wallSlices = {0.25f , 0.5f , 0.75f}; float[][][] sets = new float[][][] { {empty,empty,empty,empty,empty,empty, empty, empty}, {velSlicesRough,empty,empty,empty,empty,empty, empty, empty}, {velSlices,empty,empty,empty,empty,empty, empty, empty}, {velSlices, bftSlicesRough, empty, empty, tsvcSlices, empty, empty, empty}, {velSlicesFine, bftSlicesFine, tsdcSlicesFine, empty, empty, dl10SlicesFine, empty, empty}, {velSlices, empty, tsdcSlicesFine, accelSlices, tsvcSlices, empty, empty, empty}, {velSlicesFine, empty, tsdcSlicesFine, empty, tsvcSlicesRough, empty, empty, empty}, {velSlices, bftSlicesFine, tsdcSlicesFine, empty, empty, dl10SlicesFine, empty, empty}, {velSlicesFine, empty, tsdcSlicesFine, empty, tsvcSlicesFine, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, tsdcSlicesFine, empty, empty, empty, empty, empty}, {empty, bftSlicesFine, tsdcSlices, accelSlices, empty, empty, empty, empty}, {empty, bftSlicesRough, empty, empty, tsvcSlicesFine, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, empty, accelSlices, tsvcSlices, empty, empty, wallSlicesRough}, {velSlices, bftSlicesFine, tsdcSlices, empty, tsvcSlicesFine, empty, empty, empty}, {velSlicesFine, bftSlicesFine, empty, accelSlices, empty, empty, empty, empty}, {velSlices, empty, tsdcSlices, empty, empty, dl10SlicesFine, wallSlices, empty}, {velSlicesFine, empty, empty, accelSlices, tsvcSlices, empty, empty, empty}, {empty, empty, empty, empty, tsvcSlicesFine, empty, wallSlices, empty}, {empty, bftSlices, empty, accelSlices, empty, dl10Slices, wallSlicesRough, empty}, {velSlices, empty, empty, empty, tsvcSlicesRough, dl10SlicesRough, wallSlices, empty}, {velSlicesFine, empty, tsdcSlicesFine, empty, tsvcSlices, empty, wallSlicesRough, empty}, {velSlices, bftSlicesFine, tsdcSlicesFine, empty, empty, empty, empty, empty}, {empty, bftSlicesFine, tsdcSlices, accelSlices, empty, empty, empty, wallSlicesRough}, {velSlices, empty, tsdcSlicesRough, empty, empty, dl10Slices, empty, empty}, {velSlicesFine, empty, tsdcSlices, empty, tsvcSlicesRough, dl10SlicesFine, empty, empty}, {velSlices, empty, empty, empty, empty, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, tsdcSlices, empty, empty, empty, wallSlicesRough, empty}, {velSlicesFine, empty, empty, empty, tsvcSlices, empty, empty, wallSlicesRough}, {velSlices, empty, tsdcSlicesRough, empty, empty, dl10SlicesFine, wallSlices, empty}, {velSlicesFine, bftSlices, empty, empty, empty, dl10Slices, empty, empty}, {velSlicesRough, bftSlices, empty, empty, tsvcSlicesFine, dl10Slices, empty, empty}, {velSlicesFine, empty, empty, empty, empty, dl10Slices, empty, wallSlicesRough}, {velSlices, bftSlicesRough, empty, empty, empty, dl10SlicesFine, empty, empty}, {velSlicesRough, empty, empty, empty, empty, empty, wallSlicesRough, empty}, {velSlicesRough, bftSlicesFine, empty, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlicesFine, empty, empty, tsvcSlices, empty, empty, empty}, {velSlices, bftSlicesFine, empty, empty, empty, empty, empty, empty}, {velSlicesFine, empty, empty, empty, tsvcSlices, dl10Slices, empty, empty}, {empty, empty, tsdcSlicesFine, accelSlices, tsvcSlicesFine, empty, wallSlicesRough, empty}, {velSlicesFine, empty, empty, accelSlices, tsvcSlicesRough, empty, empty, empty}, {velSlicesFine, empty, tsdcSlicesFine, empty, tsvcSlicesFine, empty, empty, empty}, {velSlicesRough, empty, empty, accelSlices, tsvcSlicesFine, dl10SlicesRough, empty, empty}, {velSlices, bftSlices, tsdcSlicesRough, empty, empty, empty, empty, empty}, {velSlicesRough, bftSlices, empty, accelSlices, empty, empty, empty, empty}, {velSlicesFine, bftSlicesFine, empty, empty, empty, dl10SlicesFine, wallSlicesRough, empty}, {velSlicesRough, bftSlicesFine, empty, accelSlices, empty, empty, wallSlices, empty}, {empty, empty, empty, accelSlices, tsvcSlicesRough, empty, wallSlicesRough, wallSlicesRough}, {velSlices, empty, empty, empty, tsvcSlicesRough, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlicesRough, empty, empty, tsvcSlices, empty, wallSlicesRough, empty}, {velSlicesFine, bftSlicesFine, tsdcSlicesFine, empty, empty, empty, empty, empty}, {empty, bftSlicesFine, empty, accelSlices, tsvcSlices, dl10Slices, empty, empty}, {velSlicesRough, bftSlicesFine, empty, empty, tsvcSlices, empty, wallSlices, empty}, {velSlices, bftSlicesFine, empty, empty, empty, empty, wallSlices, empty}, {velSlices, empty, empty, empty, empty, dl10SlicesFine, empty, wallSlicesRough}, {empty, bftSlicesRough, tsdcSlices, accelSlices, tsvcSlicesFine, empty, empty, empty}, {velSlicesFine, bftSlicesRough, empty, accelSlices, empty, dl10Slices, empty, empty}, {velSlicesFine, empty, tsdcSlicesRough, empty, empty, dl10Slices, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, dl10SlicesFine, empty, empty}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, empty, empty}, {velSlicesRough, bftSlicesFine, empty, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlices, empty, empty, tsvcSlicesRough, empty, wallSlices, empty}, {velSlicesFine, empty, empty, accelSlices, tsvcSlices, empty, wallSlicesRough, empty}, {empty, empty, tsdcSlicesRough, empty, empty, empty, wallSlices, empty}, {velSlices, bftSlices, empty, empty, tsvcSlices, empty, wallSlices, empty}, {velSlicesRough, bftSlicesRough, empty, empty, empty, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, empty, empty, tsvcSlicesRough, empty, wallSlicesRough, empty}, {velSlicesRough, bftSlicesRough, empty, empty, tsvcSlices, empty, empty, empty}, {empty, empty, empty, accelSlices, tsvcSlices, dl10SlicesRough, wallSlicesRough, empty}, {velSlices, empty, tsdcSlices, accelSlices, empty, empty, wallSlicesRough, empty}, {empty, empty, empty, accelSlices, tsvcSlicesFine, empty, wallSlicesRough, wallSlicesRough}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, wallSlicesRough, empty}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlicesFine, empty, empty, tsvcSlices, empty, wallSlicesRough, empty}, {velSlices, empty, tsdcSlicesRough, empty, tsvcSlicesFine, empty, empty, empty}, {velSlices, empty, empty, empty, empty, empty, wallSlicesRough, wallSlicesRough}, {empty, bftSlicesRough, empty, empty, empty, dl10SlicesFine, wallSlicesRough, empty}, {velSlicesFine, empty, tsdcSlicesRough, accelSlices, empty, empty, wallSlicesRough, empty}, {velSlicesRough, bftSlices, empty, empty, tsvcSlices, dl10Slices, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, tsvcSlicesFine, dl10SlicesRough, empty, empty}, {velSlicesFine, empty, empty, empty, empty, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, empty, empty, tsvcSlicesRough, dl10SlicesFine, wallSlicesRough, empty}, {velSlicesFine, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, empty, empty, accelSlices, empty, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlices, empty, accelSlices, empty, empty, wallSlicesRough, empty}, {velSlicesFine, empty, empty, empty, empty, dl10SlicesFine, empty, empty}, {velSlices, empty, tsdcSlicesFine, empty, empty, empty, wallSlices, empty}, {velSlices, empty, empty, empty, empty, empty, wallSlices, empty}, {velSlicesRough, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, wallSlicesRough, empty}, {velSlices, bftSlicesFine, empty, empty, tsvcSlices, empty, empty, empty}, {velSlicesRough, empty, tsdcSlicesFine, empty, empty, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, empty, accelSlices, tsvcSlicesFine, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, empty, empty, tsvcSlices, empty, wallSlices, empty}, {velSlices, empty, tsdcSlices, empty, tsvcSlicesFine, empty, empty, empty}, {velSlices, empty, tsdcSlices, accelSlices, empty, empty, empty, empty}, {velSlices, empty, empty, accelSlices, empty, empty, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, empty, empty, empty}, {empty, bftSlicesFine, empty, empty, empty, empty, wallSlicesRough, empty}, {velSlices, bftSlicesFine, empty, empty, empty, dl10Slices, wallSlices, empty}, {velSlicesFine, empty, tsdcSlices, accelSlices, empty, dl10SlicesRough, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, empty, wallSlicesRough, wallSlicesRough}, {velSlicesFine, empty, tsdcSlicesFine, accelSlices, empty, empty, wallSlices, empty}, {empty, bftSlices, tsdcSlicesFine, accelSlices, empty, empty, empty, empty} }; float[][][] flatSets = new float[][][] {{velSlicesFine, bftSlicesRough, empty, accelSlices, empty, dl10Slices, empty, empty}, {velSlicesFine, empty, tsdcSlicesRough, empty, empty, dl10Slices, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, dl10SlicesFine, empty, empty}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, empty, empty}, {velSlicesRough, bftSlicesFine, empty, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlices, empty, empty, tsvcSlicesRough, empty, wallSlices, empty}, {velSlicesFine, empty, empty, accelSlices, tsvcSlices, empty, wallSlicesRough, empty}, {empty, empty, tsdcSlicesRough, empty, empty, empty, wallSlices, empty}, {velSlices, bftSlices, empty, empty, tsvcSlices, empty, wallSlices, empty}, {velSlicesRough, bftSlicesRough, empty, empty, empty, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, empty, empty, tsvcSlicesRough, empty, wallSlicesRough, empty}, {velSlicesRough, bftSlicesRough, empty, empty, tsvcSlices, empty, empty, empty}, {empty, empty, empty, accelSlices, tsvcSlices, dl10SlicesRough, wallSlicesRough, empty}, {velSlices, empty, tsdcSlices, accelSlices, empty, empty, wallSlicesRough, empty}, {empty, empty, empty, accelSlices, tsvcSlicesFine, empty, wallSlicesRough, wallSlicesRough}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, wallSlicesRough, empty}, {velSlicesFine, bftSlicesFine, empty, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlicesFine, empty, empty, tsvcSlices, empty, wallSlicesRough, empty}, {velSlices, empty, tsdcSlicesRough, empty, tsvcSlicesFine, empty, empty, empty}, {velSlices, empty, empty, empty, empty, empty, wallSlicesRough, wallSlicesRough}, {empty, bftSlicesRough, empty, empty, empty, dl10SlicesFine, wallSlicesRough, empty}, {velSlicesFine, empty, tsdcSlicesRough, accelSlices, empty, empty, wallSlicesRough, empty}, {velSlicesRough, bftSlices, empty, empty, tsvcSlices, dl10Slices, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, tsvcSlicesFine, dl10SlicesRough, empty, empty}, {velSlicesFine, empty, empty, empty, empty, dl10SlicesRough, empty, empty}, {velSlicesRough, empty, empty, empty, tsvcSlicesRough, dl10SlicesFine, wallSlicesRough, empty}, {velSlicesFine, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, empty, empty, accelSlices, empty, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, empty, wallSlicesRough}, {velSlicesRough, bftSlices, empty, accelSlices, empty, empty, wallSlicesRough, empty}, {velSlicesFine, empty, empty, empty, empty, dl10SlicesFine, empty, empty}, {velSlices, empty, tsdcSlicesFine, empty, empty, empty, wallSlices, empty}, {velSlices, empty, empty, empty, empty, empty, wallSlices, empty}, {velSlicesRough, bftSlicesRough, tsdcSlicesRough, empty, empty, empty, wallSlicesRough, empty}, {velSlices, bftSlicesFine, empty, empty, tsvcSlices, empty, empty, empty}, {velSlicesRough, empty, tsdcSlicesFine, empty, empty, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, empty, accelSlices, tsvcSlicesFine, empty, empty, wallSlicesRough}, {empty, bftSlicesRough, empty, empty, tsvcSlices, empty, wallSlices, empty}, {velSlices, empty, tsdcSlices, empty, tsvcSlicesFine, empty, empty, empty}, {velSlices, empty, tsdcSlices, accelSlices, empty, empty, empty, empty}, {velSlices, empty, empty, accelSlices, empty, empty, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, empty, empty, empty}, {empty, bftSlicesFine, empty, empty, empty, empty, wallSlicesRough, empty}, {velSlices, bftSlicesFine, empty, empty, empty, dl10Slices, wallSlices, empty}, {velSlicesFine, empty, tsdcSlices, accelSlices, empty, dl10SlicesRough, empty, empty}, {velSlicesFine, bftSlicesRough, empty, empty, empty, empty, wallSlicesRough, wallSlicesRough}, {velSlicesFine, empty, tsdcSlicesFine, accelSlices, empty, empty, wallSlices, empty}, {empty, bftSlices, tsdcSlicesFine, accelSlices, empty, empty, empty, empty}}; putBuffersInto(sets,statBuffers); putBuffersInto(flatSets,flattenerBuffers); } private static void putBuffersInto(float[][][] sets, ArrayList buffers){ for(int i = 0; i < sets.length; i++){ float[][] set = sets[i]; buffers.add(new StatBuffer(set[0],set[1],set[2],set[3],set[4],set[5],set[6],set[7])); } }
And what's more it has less semicolons ;-) Anything else that you see which needs immediate improvement? -- Skilgannon
I think the number of hand-coded buffers is still something only a madman would make, but besides that it looks fine to me =P -- Rednaxela