[Home]FireOrNotToFire

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Ok, so simple scenario, it comes to the end of the battle and you have a low amount of energy (0-3ish). Do you fire or not?? I've noticed that none of iileys bot's do (i don't think albert's do either). However i remember reading something David Alves had written that said that it was a waste of time as it lowered average. Currently i choose firepower by getEnergy()-2 (i think it was mentioned in the moebius code) so that when i have lower energy i fire lower powered bullets.

I was just wondering what everyone else thought. -- Brainfade

Currently Jekyl keeps shooting to the point he often disables himself. I am torn as to wether I should change this or not. I would like to know if the energy / match points returned on a Bullet strike is dependant on damage caused? If it is then shooting is prudent for the simple fact you are denying the enemy a scoring opprotunity. If not then waiting around to see if Jekyl wears himself out is the wiser course. =^> --jim


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Edited June 2, 2003 4:16 EST by Sparafucil3 (diff)
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