I was just wondering what everyone else thought. -- Brainfade
Currently Jekyl keeps shooting to the point he often disables himself. I am torn as to wether I should change this or not. I would like to know if the energy / match points returned on a Bullet strike is dependant on damage caused? If it is then shooting is prudent for the simple fact you are denying the enemy a scoring opprotunity. If not then waiting around to see if Jekyl wears himself out is the wiser course. =^> --jim