1st: cs.HCBot 1.2 driven by David Alves 2201 500 100 128 0 1247 225 10 0 0 2nd: abc.Shadow 2.46 16 0 0 16 0 0 0 0 10 0
But that's cheating, I figured out how to make Shadow disable itself during round 3, so rounds 4-10 I rammed him for almost 100 dmg each round. Here's a fairer battle:
10 rounds vs. Shadow 2.46 (Current 1-v-1 king) on a 800x600 field, 30 fps:
1st: cs.HCBot 1.2 driven by David Alves 612 500 100 0 0 10 1 10 0 0 2nd: abc.Shadow 2.46 178 0 0 178 0 0 0 0 10 0
That's gotta be the most fun I've ever had with Robocode. :-D --David Alves
Cool. I don't have a joystick, do you? Playing with it some I start to get all sorts of movement ideas... And if I can get my WaveSurfing to work I'll definately try some of them out. Maybe this could be something you can build in to RobocodeGLV014? Then you could have a mode where you hide the opponents bullets. And maybe the control could have some autopiloting features. Like stay perpendicular and strafe only... -- PEZ
That's using a keyboard. I'm thinking of writing a new HCBot that replaces and turning with orbit left/orbit right and move closer/move farther. Should make for higher scores. BTW the strategy I used is to just dodge until Shadow stops firing, then ram. Shooting proved too hard since there are no separate controls for the gun, so you have to turn the whole bot towards your enemy to fire. :-P --David Alves
That's the kind of control I would want. I used that same strategy too. =) -- PEZ
I modeified my version so that the gun aim's linearly at the enemy (which is by far the worst targeting method, but its easier then how you normally have to aim). I like the orbiting idea, if you do it I wanna try it =) -- Chase-san
I changed my version of it and it orbits the enemy now and also has separate gun handling but I still can't beat Voidous! (http://www.geocities.com/seakinsen1/robocode/HCBot_1.31.zip) -- Kinsen