Versions* 1.0.Carr (Rumble) ** Experimental Version of Carruthers with some gus removed, a few anti-grav parameters tweaked, and a basic structure to start out on. ** (I scrapped my rewrite) * 1.0.0 (Planned) ** Using Circular predictors in the AntiGravityMovement to get some advantages MinimumRiskMovement, while using some Chess strategems to avoid dead-locks. |
** True, however it depends on implimentation, but in my case I mean the melee kind. --Chase-san |
** True, however it depends on implimentation, but in my case I mean the melee kind. --Chase-san |