[Home]History of SandboxMini

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Revision 10 . . September 10, 2003 18:43 EST by Paul Evans
Revision 9 . . September 10, 2003 18:24 EST by SSO
  

Difference (from prior major revision) (no other diffs)

Added: 396a397,398
I'm not sure you can, the thing is the code required initialise a new Guess[][] array was substansial and constant for all opponents - this is not true for VirtualBullets. -- Paul


Changed: 404c406,408
Releated to Mini guess factor. Is it necessry to scale the guess factor for every bullet speed for VBullets or just need to use the max bullet power. -- SSO
Releated to Mini guess factor. Is it necessry to scale the guess factor for every bullet speed for VBullets or just need to use the max bullet power. -- SSO

It had been my intention to use lower power bullets at longer ranges, but I never got round to it (it doesn't make much difference to the score, just the number of wins). However the virtual bullet code already supportet variable bullet power senarios when I ported it from my mega bot of the time.

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