[Home]History of StateMatching

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Revision 2 . . November 1, 2007 13:54 EST by Stelokim [example bot - PastFuture]
Revision 1 . . October 31, 2007 21:25 EST by David Alves [Added this page]
  

Difference (from prior major revision) (no other diffs)

Changed: 1c1,4
My term for the process of matching the enemy's current state to similar states in the past. Similar to PatternMatching, but instead of finding a long pattern of movement that looks like their current pattern of movement, you just look at a few variables (for example speed, distance, time driving at this speed, etc.) and find which times in the past had similar movement. --David Alves
My term for the process of matching the enemy's current state to similar states in the past. Similar to PatternMatching, but instead of finding a long pattern of movement that looks like their current pattern of movement, you just look at a few variables (for example speed, distance, time driving at this speed, etc.) and find which times in the past had similar movement. --David Alves

My term for this was StatisticalLogTargeting?, slightly different in that it has statistical aspect. See my bot, PastFuture for more.
-- Stelokim 20071101 KST

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