GrubbmThree is a tryout-bot with the focus on ramming. Clean, simple and not very sympatic. The results will NOT be embedded into the Megabot GrubbmGrb, that bot should keep its own pants up. |
GrubbmThree is a bot which only focus is ramming. Clean, simple and not very sympatic. |
As it is higher ranked than mz.NanoDeath and radnor.RamRod, it looks like it is the best rammer around. |
march 2005: As it is higher ranked than mz.NanoDeath and radnor.RamRod, it looks like it is the best rammer around. feb 2006: The crown is disputed by Kev's MaxRisk. |
Ramming, it tries to intercept the opponent by following its own bullets. |
Ramming, it tries to intercept the opponent by following its own bullets. The movement code really is just two lines: Turn to where I shoot, and move ahead. |
It uses an iterative CT-gun. |
It uses an iterative CircularTargeting gun and tries not to shoot into the walls. |
It's included in the jar. |
It's included in the jar under the RWPCL. |
20060216: v 0.9 -- Put aiming-point always within field, less energy preservation. Rank Mega:174 -- Rating:1635 -- PL:178 Rank Mini:70 -- Rating:1673 -- PL:66 Rank Micro:40 -- Rating:1679 -- PL:42 Comment: it seems a draw with MaxRisk 0.5 |
Rank Mega:135 -- Rating:1637 -- PL:133 Rank Mini:59 -- Rating:1675 -- PL:61 Rank Micro:37 -- Rating:1683 -- PL:35 |
Rank Mega:135 -- Rating:1637 (down to 1629) -- PL:133 Rank Mini:59 -- Rating:1675 (down to 1662) -- PL:61 Rank Micro:37 -- Rating:1683 (down to 1670) -- PL:35 |
Why should it have a higher rating? The supposed mean of the ratings is 1600 if I remember correctly. Ramming in to your opponents makes you trouble for the good bots and easy pray for the bad. Relatively that is. 50% is what you can hope for unless the opponent is doing something anti-ramming or having some ramming weaknesses. I think that's bound to keep you around the 1600 mark unless you do something really clever. And I still think adding 1600 to the rating is silly. -- PEZ |
Why should it have a higher rating? The supposed mean of the ratings is 1600 if I remember correctly. Ramming in to your opponents makes you trouble for the good bots and easy pray for the bad. Relatively that is. 50% is what you can hope for unless the opponent is doing something anti-ramming or having some ramming weaknesses. I think that's bound to keep you around the 1600 mark unless you do something really clever. And I still think adding 1600 to the rating is silly. -- PEZ |