[Home]History of NoFearTheWalls

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Revision 14 . . November 1, 2007 22:10 EST by Krabb [danger method]
Revision 13 . . November 1, 2007 21:50 EST by trill.lib.fit.edu [FearTheWalls]
Revision 12 . . November 1, 2007 21:07 EST by Skilgannon [wallsmoothing changes attack angle]
Revision 11 . . November 1, 2007 20:15 EST by trill.lib.fit.edu [NoFearTheOtherBot]
Revision 10 . . November 1, 2007 20:07 EST by Simonton [No dive-in protection at all?]
Revision 9 . . November 1, 2007 19:51 EST by David Alves [Re: dooki]
Revision 8 . . November 1, 2007 19:22 EST by Voidious [comment / question]
Revision 7 . . November 1, 2007 19:15 EST by Simonton [Ok, question then ....]
Revision 6 . . November 1, 2007 19:11 EST by David Alves [explanation]
Revision 5 . . November 1, 2007 14:31 EST by Voidious [fear of walls]
Revision 4 . . November 1, 2007 14:17 EST by Skilgannon [reply]
Revision 3 . . November 1, 2007 14:11 EST by Simonton [??]
Revision 2 . . March 14, 2004 15:45 EST by PEZ
  

Difference (from prior major revision) (no other diffs)

Added: 35a36,37

Yes, and your reverse MEA is also reduced when you draw nearer to the enemy, because the relative time you need to reverse in comparison to the bullet flight time is greater. Any other danger factor you can think of? I'll try to implement such a method. --Krabb

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