Not matching between rounds, or replaying between rounds. |
* Not matching between rounds, or replaying between rounds. -- DONE * Using 3 power bullets when the enemy is easy to hit * Firing from the next location instead of the current location * Dynamic distancing - maybe I should get this working in Waylander first, huh? * Anything else I can fit in.... |
Cool, how did you implement it? Just make sure that you search from later than your current match? I keep an array of all the indexes I've rebuilt matches from so I don't get the same one twice, and each time I decrease the match-length I start searching from the beginning again. I also weight the longer matches higher, by incrementing the bins by the match length instead of just 1. And that 2K barrier has been standing much too long! Although I suspect not much longer ;-) Starting up 2 clients now that my home internet is back up and running! -- Skilgannon |
Cool, how did you implement it? Just make sure that you search from later than your current match? I keep an array of all the indexes I've rebuilt matches from so I don't get the same one twice, and each time I decrease the match-length I start searching from the beginning again. I also weight the longer matches higher, by incrementing the bins by the match length instead of just 1. And that 2K barrier has been standing much too long! Although I suspect not much longer ;-) Starting up 2 clients now that my home internet is back up and running! -- Skilgannon |