[Home]History of Warmonger

Robo Home | Changes | Preferences | AllPages


Revision 5 . . January 28, 2003 3:53 EST by David Alves
Revision 4 . . January 28, 2003 3:48 EST by David Alves
  

Difference (from prior major revision) (no other diffs)

Changed: 7c7
It uses DuelistMiniMelee's movement for melee movement and an entirely new 1-v-1 movement algorithm. 1-v-1 movement is now designed to produce foil enemy virtual bullet systems by mixing forward/backward/reverse in such a way that it spends approximately the same amount of time on all enemy virtual bullet paths (assuming the enemy uses angular targeting). In other words, it is designed to actively balance its movement so that any gun angle the enemy decides to fire using will have about the same chance of hitting as any other angle.
It uses DuelistMiniMelee's movement for melee movement and an entirely new 1-v-1 movement algorithm. 1-v-1 movement is now designed to foil enemy targeting systems by mixing forward/backward/reverse in such a way that it spends approximately the same amount of time on all enemy virtual bullet paths (assuming the enemy uses angular targeting). In other words, it is designed to actively balance its movement so that any gun angle the enemy decides to fire using will have about the same chance of hitting as any other angle. Although many bots do this pretty well in the center of the field, Warmonger does a much better job of it when it is in a corner or against a wall than other bots.

Robo Home | Changes | Preferences | AllPages
Search: