[Home]LinearMovement

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No science behind it. It's just the easier way to get your bot killed. Also, you must be careful not to bump into walls.

A special subtype of linear movement is WallsMovement, where your bot simply follow the walls in the battle field.

Can someone please post up the physics eg: accel and decel for robocode? It would make this much easier.

From the BeginnersFAQ


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Last edited May 29, 2005 14:11 EST by FnH (diff)
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