My first robot that could actually beat all the sample robots - it can't aim, but it's movement is aggressive and evasive - it simply spirals in to enemies (or away from them if they're too close) in a jerky motion, and it is reasonably hard to hit for people who don't use any kind of advance aiming. It's also hard to hit for people who do circular aiming without averaging the velocity and heading change over several turns. If your robot's movement is such that
CircleBot tends to circle you, though, it's a good robot to test your velocity and heading change averaging techniques on with
CircularTargeting.
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Kawigi