Simmons is a one-on-one bot that is going to use a modified
VirtualBullets and a modified AGravEngine
?. I'm also thinking of combining the two so bullets fired by enemies can have gravitational fields as well. The only problem is the accuracy of the VirtualBullet
? that would represent the bullet fired by the enemy.
Yes, simmons is named after the character from the popular "machinime"
Red Vs. Blue.
It seems I didn't think this through very much. The bearing of the enemy's gun can't be found to my knowledge, making my idea useless unless someone decides to save the day.