[Home]Saponaria

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I have been working on a little side project, it has a few bugs still, but FNL described it as a Cell game. I ment it to be somewhat simular to corewar, its a programming game like robocode, cept you don't do battle with tanks, but with programs.

Check it out, it has a few bugs, and you will need to compile in any bots you wanna make yourself at this point (classloaders are currently beyond me). This is the source, you cannot run it right from the jar either, (sorry), but Eclipse can run it fine.

It currently has crude graphics and the delete function doesn't work. Which is the key to winning. If you can sort out that delete bug i'll be forever greatful.

A quote from an e-mail between me and FNL: "I like it. It is quite simple, but I imagine that it would be tough to make bots in your game. That's a good thing!"

Here is a link to the jar: http://chase.tfsnewworld.com/Saponaria.jar

--Chase-san

Hehe.. Yes, sometimes simple games are the worst ones to make an effective AI for. Just take a look at the board game "Go". And yes, I really do like the concept of this game. :-) I think I will try to find the bug for you (using Eclipse). When I find it, I will write you a mail about it. ;-) --Fnl

I have fixed the bug and sent the solution for you in a mail. ;-) --Fnl


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Edited July 26, 2007 23:07 EST by Fnl (diff)
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