[Home]History of Codious

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Revision 2 . . March 3, 2006 21:32 EST by Voidious [real page for Codious]
Revision 1 . . March 3, 2006 5:27 EST by Voidious [Codious]

Difference (from prior major revision) (no other diffs)

Added: 0a1,55

Bot Name






What's special about it?

It's an OpenSource team / melee bot, so I guess that's special, since teams are so unpopular and the top dogs are closed source. Alone, Codious is a melee bot, and right now there's no released version of CodiousTeam? yet.

Great, I want to try it. Where can I download it?


How competitive is it?

Not very, but it's about the middle of the pack in the general melee rankings. This is a very early version; the next version will (hopefully) be far better, but it may be a ways off.

How does it move?


How does it fire?

PatternMatching (with extremely lame missed-scan extrapolation)

How does it dodge bullets?

It doesn't even notice EnergyDrops.

How does the melee strategy differ from one-on-one strategy?

It focuses the radar instead of spinning it =)

How does it select a target to attack/avoid in melee?

It goes for a combination of a close and weak enemy, but it usually results in the closest enemy.

What does it save between rounds and matches?

PatternMatching data, and damage taken totals for each enemy tank.

Where did you get the name?

[Commander Cody] is certainly the most noteworthy Clone Commander from Star Wars: Revenge of the Sith.

Can I use your code?

Yes, feel free! It's released under the RWPCL.

What's next for your robot?

Improve overall melee performance, mostly the movement, and then use that experience to build it into some team strategy.

Does it have any WhiteWhales?

Not yet...

What other robot(s) is it based on?

The gun is from Shaakious.

Comments, questions, feedback:

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