Hmm that is interesting. Well, converting back to a SRE isn't really what my issue is. My issue is more to do with making my code able to handle receiving the 1-tick-old shared data, and ignore it when it already got that scan itself last tick, etc. It wouldn't be so so bad if my code wasn't making some assumptions that either location is either brand new or completely out of date. About usefulness of it: Well, some of my plans of how to best adapt LunarTwins tactics to a 5v5 setting, do require all of my robots to have the identical knowledge of enemy locations according to the scans last tick in order to cooperate as I intend ;) -- Rednaxela |