[Home]History of MultiMode

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Revision 21 . . (edit) August 23, 2007 3:56 EST by Starrynte [comment]
Revision 20 . . August 20, 2007 22:20 EST by Skilgannon [today]
Revision 19 . . (edit) August 18, 2006 5:36 EST by Voidious
  

Difference (from prior major revision) (minor diff, author diff)

Added: 21a22,25

IMO, multimode is perfectly viable, but WaveSurfing is better. If you can't fit WaveSurfing (eg. in a Mini, Micro or Nano) the MultiMode is the only effective solution. The MusashiTrick effectively handles HOT, but StopAndGo is effective agains HOT, LT and CT so would be preferable. This switching to RandomMovement seems to be the current movement of choice. -- Skilgannon

* StopAndGo is effective against HOT? *hurries and makes a few changes to Evader's and Lasers's code for the StopAndGo =)* But back to the topic, IMHO multimode would be better with like melee than 1v1. (especially if you save data in 1v1!). Unless in 1v1 you're facing a multimode...--Starrynte

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