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Revision 6 . . September 13, 2003 20:35 EST by Kuuran
Revision 5 . . September 13, 2003 11:32 EST by PEZ
  

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Changed: 30c30,32
I must try this. I wonder if it is of such big importance one or three bullets in the air? The hitting guess factors should move over the movement profile anyways I think. Making a good judjment on when to switch is harder though. My bot in development, GloomyDark, has infrastructur in place to gather the necessary intelligence. From there it should just be a matter of EmpiricResearch. Have I said that before! =) -- PEZ
I must try this. I wonder if it is of such big importance one or three bullets in the air? The hitting guess factors should move over the movement profile anyways I think. Making a good judjment on when to switch is harder though. My bot in development, GloomyDark, has infrastructur in place to gather the necessary intelligence. From there it should just be a matter of EmpiricResearch. Have I said that before! =) -- PEZ

The only megabot movement I've developed does something vaguely like this. It doesn't track fired bullets, however, it does the equivalent of firing virtual bullets at itself. You'll have more luck that way, I believe. No worrying about how many are in the air, just make sure you're following a different pattern than the virtual ones. -- Kuuran

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