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Revision 655 . . September 2, 2008 23:51 EST by ABC [Shadow 3.83, back to Teams/Melee tweaking :)]
Revision 654 . . July 17, 2008 2:12 EST by ABC [v3.82d changes]
Revision 653 . . July 16, 2008 13:45 EST by ABC [enemy gun detection]
  

Difference (from prior major revision) (author diff)

Changed: 53c53,54
(2008-02-26) v3.82 released: Just checking if I changed anything important since 3.81f.

(2008-09-01) v3.83 released: Some team strategy changes, trying to avoid friendly fire. Lots of 1on1 movement changes since 3.82. Melee should be roughly the same, probably with some minor tweaks since the last update.

(2008-07-08) v3.82 released: Just checking if I changed anything important since 3.81f.


Changed: 875c876
Version 3.82d separates those 3 groups. The flattener is on for all but the simplest guns, and flying waves are recomputed on hitByBullet? (and bulletHitBullet? ) for all but the best guns. The few tests I made look promising, as do the first few rumble results. I'm going to bed with my fingers crossed. :) -- ABC
Version 3.82d separates those 3 groups. The flattener is on for all but the simplest guns, and flying waves are recomputed on hitByBullet? (and bulletHitBullet? ) for all but the best guns. The few tests I made look promising, as do the first few rumble results. I'm going to bed with my fingers crossed. :) -- ABC

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