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Revision 13 . . January 14, 2004 22:16 EST by PEZ
Revision 12 . . January 14, 2004 21:28 EST by ABC
  

Difference (from prior major revision) (no other diffs)

Changed: 41c41,43
Less than 1% advantage over 10k rounds is probably the closest tie I have ever seen :). Anyway, of course AdaptiveMovement works against my gun too, it's just that it is probably not the "average" gun these days. You can get very good results against the "average" (GF) gun and lose badly against mine (or the other way around). I believe I'm very close to a perfectly flat movement in my latest development efforts, I can now precisely control the output of SmogPainter/FloodGrapher? at will, the only thing keeping me from publishing a bot that has a chance in the CurveFlatteningChallenge is the fact that it loses almost 40/60 against Shadow 2.15/2.21, while still performing slightly better against other top bots (beats Raiko, f.e.). It's probably the adaptive part that I didn't get exactly right yet, I'll keep searching... ;) -- ABC
Less than 1% advantage over 10k rounds is probably the closest tie I have ever seen :). Anyway, of course AdaptiveMovement works against my gun too, it's just that it is probably not the "average" gun these days. You can get very good results against the "average" (GF) gun and lose badly against mine (or the other way around). I believe I'm very close to a perfectly flat movement in my latest development efforts, I can now precisely control the output of SmogPainter/FloodGrapher? at will, the only thing keeping me from publishing a bot that has a chance in the CurveFlatteningChallenge is the fact that it loses almost 40/60 against Shadow 2.15/2.21, while still performing slightly better against other top bots (beats Raiko, f.e.). It's probably the adaptive part that I didn't get exactly right yet, I'll keep searching... ;) -- ABC

Now I'm envious. -- PEZ

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