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MiniNeural 1.0.

What's special about it?

I wrote the NeuraLib library to see how NeuralNetwork was really made. I then realize that the library had a little codesize and I started to shrink it. Now NeuraLib's codesize is only 603 !!!! (What a big difference with NRLIBJ). So you can write MiniBot with it (I already congratulate the one that will make a MicroBot).

MiniNeural is not intented to be a competitive bot, it's for fun.

I must say that I took some mouvement code from DuelistMicroGL? for movement just because I didn't know how to do it (I only wrote big movement code), if David Alves ask me to remove it, i'll do it, there's no probleme.

Aie, found some bugs @#!~@# to not say something else. --Synnalagma

Great, I want to try it. Where can I download it?


How competitive is it?

Just for fun, but can beat some great bots

How does it move?

RandomMovement from DuelistMicroGL?

How does it fire?

NeuralTargetting? with PatternMatcher

How does it dodge bullets?


How does the melee strategy differ from one-on-one strategy?

Just for one-on-one

How does it select a target to attack/avoid in melee?


What does it save between rounds and matches?


Where did you get the name?

Logic name

Can I use your code?

For sure ! DO IT ! Contain source code for NeuralNetwork NeuraLib

What's next for your robot?

New movement.

Does it have any WhiteWhales?

sample.Walls can't predict speed bigger than 7.5

What other robot(s) is it based on?

DuelistMicro Thanks to David Alves to release his code
Post comment or anything else about NeuraLib on the NeuraLib Page

Comments, questions, feedback:

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Last edited May 16, 2006 21:05 EST by Voidious (diff)