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Author: Ph

How competetive is it?

Not much yet, but I still and I no longer work on it.

Where can I get it?

Thinker 0.2.1 - http://www.robocoderepository.com/BotDetail.jsp?id=2336

How does it move?

It uses random movement.

How does it select a target to attack in melee?

Only 1v1 bot.

How does it fire?

It uses neural targeting.

How does it dodge bullets?

Random movement can dodge some.

How does the melee strategy differ from one-on-one strategy?

Only 1v1 bot.

What does it save between rounds and matches?

Can I use your code?

If it's useful for you - sure! I would be glad if you gived me your feedback!

What other bots it is based on?


comments, questions, feedback...

I've gone blind or you're missing the setAdjustGunForRobotTurn... It's strange you didn't notice, after 15 seconds of spectating I got the feeling to check the code for this ;) -- lRem

Thank you , lRem. After adding setAdjust... instructions Thinker performs better. --ph

You're welcome. Still I'm investigating your code and... Well Synnalagma did a really nice piece of work implementing backrpop in such a beautiful way. But still this is not the model we need for Robocode. I'm planning to create my own attempt, but idea of rewriting my quickprop to Java makes me sick. And even more sick when I realize that this would rather need ART... And sorry if this whole bunch of words make no sense, I feel quite tired. --lRem

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Last edited May 23, 2007 20:36 EST by Ph (diff)