* /VersionHistory |
** http://www.autoitscript.com/fileman/users/nfwu/techdude.Carruthers_1.2.5.2.jar (*) |
** http://thekandieman.com/nfwu/index.php/Robocode/Carruthers?action=download&upname=techdude.Carruthers_1.2.6.jar (*) |
** http://www.autoitscript.com/fileman/users/nfwu/techdude.Carruthers_1.2.5.2.jar (Failed Experiment) |
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.1.jar (Failed Experiement) ** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.jar (Failed Experiement) |
** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.1.jar (Failed Experiment) ** http://h1.ripway.com/nfwu/techdude.Carruthers_1.2.3.jar (Failed Experiment) |
*1.0: ** ~1750 Range ** First Release ** Did better than I expected. My first bot in the 1700s. ** Kinda proves that movement plays a part. *1.1: ** 1732-ish ** (Seems to be a downgrade) ** This was a bug-fix release. *1.2: ** Raiting: 1754 ** Added basic data saving. ** Corrected bugs intoduced during previous bug fixes. *1.2.1: ** Raiting: 1755 ** Removed Head-Fake Guns. ** Added Random Targeting guns. ** Added a crude from of saving GF data. ** Happy New Year! *1.2.2: ** Buggy - released before final testing. *1.2.3: ** Raiting: 1697.44 (910 battles) ** Removed high-segmented GF gun. ** Removed one-d predictor. ** New idea for movement. ** Turned off debug output. ** Turned on debug paint. ** Efficency tweaks to core system. ** Movement tweaks to new blackboard. ** Gun tweaks for efficency. ** My first (non-buggy) 2K7 release! *1.2.3.1: ** Raiting: 1688.33 ** Futher movement tweaks (the old tweaks were a downgrade). ** These were a further downgrade. *1.2.4: ** Raiting: 1756.26 (3139 battles) ** Reverted to 1.2.1 ** Nope, adding Mirroring and Oscalation parameters are not an option I suppose... *1.2.5.1: ** Raiting: Pulled ** Accuracity Tweaking ** Updates to Ocean Module *1.2.5.2: ** Bug in abstraction mod that caused it to use enemy's stats for it's movement. |
/VersionHistory |
http://img129.imageshack.us/img129/9596/carruthers1994ie7.png I wish..... =) --Nfwu |
Versions marked (*) are stable.
Finally corrected a long-standing bug in the core RobotNeoOperationSystem?. This should have improved the Movement, too. I apologise for updating a robot in the rumble just after one day, but the sooner the better. --Nfwu
No need to apologize. A lot of us have updated a bot several times in one day. I think my record is around 5. =) Just run a RRAH client when you add a bot so that you're contributing and nobody will mind. --David Alves
Not bad, I have never really got into using virtual guns. My Virtual gun system is a bad hack compared to this. --Chase-san
RATING DETAILS FOR techdude.Carruthers 1.2.1 IN GAME roborumble CURRENT RATING = 1752.67 See more ratios at the end of the page It has participated in 366 battles. Last one hold on 2007-1-1:0:0Happy New Year! --Nfwu