[Home]GalbaMicro

Robo Home | Changes | Preferences | AllPages

Difference (from prior major revision) (no other diffs)

Added: 1a2,7
* 2005 01 01 - version 0.11
** Much of this version is due to Jamougha's ideas:
** Squeezed the segmentation code after seeing one of his posts on the Aristocles page and realizing my implementation was still too fat.
** Implemented a variant of the MusashiTrick in the same way as in RaikoMicro: revert to flat movement if GalbaMicro dies in the first 5 rounds.
** Also added close-range conditional firepower, and it now handles all battlefield sizes.


Added: 5a12
** Result: 1666 in general; 1717 in micro

Version History


Author

DrZ

Extends

AdvancedRobot

What's special about it?

It's a MicroBot with GuessFactorTargeting. This is also the first bot page to use the new template with the "Extends" heading. :)

Great, I want to try it. Where can I download it?

http://www.robocoderepository.com/BotDetail.jsp?id=2482

How competitive is it?

We'll see

How does it move?

It reverses when Math.random() is less than some function of the distance to its opponent.

How does it fire?

GuessFactorTargeting

How does it dodge bullets?

It doesn't.

How does the melee strategy differ from one-on-one strategy?

It looks more stupid in melee.

How does it select a target to attack/avoid in melee?

Probably whatever it sees.

What does it save between rounds and matches?

Between rounds: targeting data. Between matches: nothing.

Where did you get the name?

See GalbaMini.

Can I use your code?

Go ahead, as long as you don't mind the messy style.

What's next for your robot?

Squeeze and clean up the code, so I can add more segments to its gun. As for movement, that can always be improved.

Does it have any WhiteWhales?

We'll see

What other robot(s) is it based on?

GalbaMini

Comments, questions, feedback:


Robo Home | Changes | Preferences | AllPages
Edit text of this page | View other revisions
Last edited January 2, 2005 4:31 EST by DrZ (diff)
Search: