** Yes there is more to the priority battles. The battles < 500 code is only used if priority1v1.txt is not present. That is the case only in the first iteration if the client didn't shut down cleanly before. When the client uploads results it get a list of battles from the server that is saves and that overrules the >500-code the next iteration. -- Strider (who now thinks he understands the client code somewhat) *Since I'm still up, I finished the 24 hours with 15005 battles, 625.2 battles / hour. Now I really must get to bed. :-) --David Alves |
* Yes there is more to the priority battles. The battles < 500 code is only used if priority1v1.txt is not present. That is the case only in the first iteration if the client didn't shut down cleanly before. When the client uploads results it get a list of battles from the server that is saves and that overrules the >500-code the next iteration. -- Strider (who now thinks he understands the client code somewhat) * Ah! Thanks for explaining it! I hate unsolved mysteries. They are my ghosts. -- PEZ Since I'm still up, I finished the 24 hours with 15005 battles, 625.2 battles / hour. Now I really must get to bed. :-) --David Alves |