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What's special about it

It's a lubricant to make others perform better in the team GrubbmGroup.

Great, I want to try it. Where can I download it?

mini.GrubbmOgre: http://www.robocoderepository.com/BotDetail.jsp?id=2484

mini.GrubbmGroup: http://www.robocoderepository.com/BotDetail.jsp?id=2483

How competitive is it?

Not, it is happy when it can cooperate with others.

How does it move?

Oscillator movement with some wall-smoothing.

How does it fire?


How does it dodge bullets?


How does the melee strategy differ from one-on-one strategy?

Not. Its team strategy however is to inform all others about the locations of the emenies.

How does it select a target to attack/avoid in melee?

Closest with a small preference for current and weak targets.

What does it save between rounds and matches?


Where did you get the name?

I just love the sound of 'GR'. An Ogre cooperates with Grunts.

Can I use your code?

It's in the jar.

What's next for your robot?

Optimizing the teamstrategy (Done in v0.4). A real 'melee-radar' (Done in v0.3).

Does it have any WhiteWhales?

Only as a team.

What other robot(s) is it based on?

GrubbmOne and GrubbmTwo for framework, myl.Troodon for team-communication.


20060214: Removed from RR because it is old, not very good and not unique. Still active in melee and as teambot. 20061230: Also retired from meleerumble as I have far better mini's participating there. Still active as teambot though.

20050331: v 0.5 Mini -- Forget radarlock, back to 'melee-type' radar. End of Development.
Rank Mega:239 -- Rating:1518 -- PL:234
Rank Mini:119 -- Rating:1555 -- PL:111
Rank Melee:62 -- Rating:1610
Rank MiniM?:26 -- Rating:1655
Comment: The team-intended improvements do not seem to help in melee, maybe they don't help in team either.

20050310: v 0.4 Mini -- Team and melee-intended improvements like less friendly fire, pick weakest and bounce on onRobotHit?. Also radarlock in one-on-one.
Rank Mega:245 -- Rating:1504 -- PL:237
Rank Mini:120 -- Rating:1545 -- PL:120
Rank Melee:57 -- Rating:1617
Rank MiniM?:25 -- Rating:1657
Comment: That radarlock is a bad idea, it does influence the movement.

20050203: v 0.3 Mini -- Replaced spinning gun with 'melee-type' radar (one sweep, then lock until fired).
Rank Mega:234 -- Rating:1519 -- PL:234
Rank Mini:114 -- Rating:1555 -- PL:120
Rank Melee:57 -- Rating:1617
Rank MiniM?:25 -- Rating:1659
Comment: Firing when possible does help.

20050108: v 0.2 Mini -- Replaced GrubbmOne circling movement with GrubbmTwo oscillator movement.
Rank Mega:248 -- Rating:1492 -- PL:246
Rank Mini:121 -- Rating:1519 -- PL:-
Rank Melee:61 -- Rating:1603
Rank MiniM?:25 -- Rating:1649
Comment: This leader now has at least some teeth, although they still are milk-teeth.

20041226: v 0.1 Mini -- Stripped GrubbmOne v0.9 with HOT-gun and team-communication from myl.Troodon.
Rank Mega:290 -- Rating:1350 -- PL:279
Rank Mini:140 -- Rating:1437 -- PL:135
Comment: Only packaged as part of the team GrubbmGroup. The one-on-one performance probably sucks. A leader should still be able to fight, this one is clearly not a good leader.

Comments, questions, feedback:

2031 in mini rating with one battle fought! Pretty weird too:

CURRENT RATING = 2031.85 ... It has participated in 1 battles. Last one hold on 2005-3-31:3:25

enemy% scorebattlesLast battleexpected %ProblemBot Index


-- PEZ

This will probably my best ranking ever =D

He, does this count for the mini2000-club ?? -- GrubbmGait

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Last edited December 30, 2006 20:38 EST by GrubbmGait (diff)