[Home]Opposite

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Bot Name

Opposite

Author

Starrynte

Extends

What do you think?

What's special about it?

Perpendicularish Movement in a minimum-risk like format. And it's a nano (248)

Great, I want to try it. Where can I download it?

http://www.robocoderepository.com/BotDetail.jsp?id=3363

How competitive is it?

We'll see once theres stable rankings

How does it move?

See above

How does it fire?

HeadOnTargeting. (look it's a nano...)

How does it dodge bullets?

Well, by moving back and forth randomly while staying perpendicular, I hope it dodges bullets semi-decently. (Btw it doesn't since it gets 'stuck' in corners...)

How does the melee strategy differ from one-on-one strategy?

It's melee. Don't use it in 1v1.

How does it select a target to attack/avoid in melee?

If the enemyscanneddistance*0.8 < targetdistance

What does it save between rounds and matches?

Nothing.

Where did you get the name?

The movement...

Can I use your code?

No, but I am willing to release code snippets from it

What's next for your robot?

And always, always shrinking the code!

Does it have any WhiteWhales?

Depends. Possibly MeleeSeed

What other robot(s) is it based on?

tobe's idea of PerpendicularMovement

Comments, questions, feedback:

You may want to make that "how does it choose a target" if (enemyscanned < targetdistance * 1.2). -- Simonton

I'm looking for a way to code in some WallAvoidance with 40 bytes...I'm using the 'bounce off' way right now but it seems to trap itself in corners...Oh, btw, the current WallAvoidance / RobotAvoidance simply checks if getDistanceRemaining?()==0 and if it does reverse direction...which is why it traps itself in corners... --Starrynte


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Edited September 1, 2007 2:01 EST by Simonton (diff)
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