FluidMovement, a nano (241) |
FluidMovement, a nano (246) |
http://www.robocoderepository.com/BotDetail.jsp?id=3568 |
http://www.robocoderepository.com/BotDetail.jsp?id=3570 |
HeadOnTargeting. (no room for a better gun - yet) |
Infinity-like gun |
If the enemyscanneddistance + 64 < targetdistance |
If enemyscanneddistance < targetdistance + 150 |
* 1) Better gun than HOT... * 2) Adding some wall avoidance. At the moment all it does is bounce off them. * 3) Better radar than setTurnRadarRight(Double.POSITIVE_INFINITY); |
* 1) Adding some wall avoidance. At the moment all it does is bounce off them, which occasionally traps it in corners * 2) Better radar than setTurnRadarRight(Double.POSITIVE_INFINITY); |
Possibly Walls, since I can't hit it with HOT |
Not yet |